Speaking Appearances Steve is a frequent speaker at the Game Developers Conference
(GDC), the premier game industry gathering. He has spoken on a range of topics
there, including:
Laughing All the
Way to the Memory Bank: Humor in Computer
Games
Adventure Game
Design
Strategy Games Without
Combat
Addiction and
Games
Making Game Packages Fun
Again
Building Character: Designing Good
Game Characters
Stories Best Played: The
Best Examples of Storytelling in Games
In addition, Steve organizes and
speaks at the annual Casual Game Summit, which generally occurs on the first two
days of the GDC. Steve has also spoken at:
Massachusetts Institute of
Technology
- MIT Comparative Media Studies
Program
-
MIT Enterprise Forum
Harvard Business
School
Renssalaer Polytechnic
Institute
Worcester Polytechnic
Institute
Savannah College of Art &
Design
Franklin Pierce
University
The Consumer Electronics
Show (CES)
GCDC in Leipzig,
Germany
Casual
Connect
GDC
Europe
GDC
Austin
Independent Games
Conference
Project
Horseshoe
The Mobile Game
Conference
The Robert A. Heinlein
Centennial
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Last updated: 8-5-09.
Contact boffo@boffo.us.